If you have been reading the University of Fashion blog for the past 4 years, then you know how bullish we are about 3D design technology as yet another tool in the arsenal of fashion designers and retailers. If you haven’t then you may want to read our past posts: Augmented Reality (AR) for Fashion Retailing, Artificial Intelligence (AI) for Fashion, and The 3D Revolution Parts 1, 2 and 3 from 2019.
As fashion companies are now expanding their workspaces to include true-to-life 3D in the areas of design, product development, sales & marketing, we are thrilled to announce the addition of 3D design as a new learning category to our existing 500+ video lesson library.
Those already working in the world of 3D digital fashion design all agree, that without a solid hands-on foundation in the other 3Ds – draping, digital drawing, drafting, plus sewing, you are just an imposter. According to Amy Sperber, a 3D-user and Assistant Professor at the Fashion Institute of Technology:
“Foundational knowledge of grain, fabric behavior and construction variations are essential at being a competent 3D fashion design software user. The challenge for fashion designers with little digital background is that the interfaces may be intimidating at first. Those with a working knowledge of Illustrator will find familiar tool experiences in the 2D pattern making portions of 3D software. The next generation of fashion designers will need to be technically creative and digitally fluid.”
For our 3D design series, we recruited two top instructors, Brittany Gray and Iris Hopkins, who are both currently working in the industry using Browzwear 3D software. We will also be adding lessons in CLO 3D in the future so stay tuned. Meanwhile, we thought that you would be interested in hearing from Brittany and Iris about their journey into 3D design and get a sneak peek at their first lessons for us. They are both working on a series of lessons that we will be rolling out this year.
MEET BRITTANY GRAY
“I was first introduced to 3D/virtual prototyping in my junior year of college. I went to the University of North Carolina Greensboro, who was partnered with VF corporation. VF heavily used 3D so we adapted it into our curriculum. At the time, I only knew the basics, but was on the hunt for an internship that was required for me to graduate. Walmart corporation reached out to my university, eager to hear that students were learning 3D and were looking for a student to intern as a 3D Technical Designer. Though I was reluctant to apply due to my very basic knowledge at the time, with the support of my instructor Anne Woods, I applied. I promised them that if they accepted me for the internship, by the time I needed to relocate to Bentonville Arkansas, I would have mastered the program. Two weeks went by and I received the offer as the very first 3D Technical Design Intern for Walmart Corporate. I worked in the software everyday leading up to my internship. Once I arrived in Arkansas, I fell in love with the flexibility of the 3D workflow, so much so that I decided to stay in 3D and later relocated to New York to be a 3D designer at The Moret Group to jumpstart their 3D journey. Now I am currently working at Under Armour and love the ability to assist my teammates in their 3D journey’s as well.”
To learn more about Brittany, click these links:
Brittany Gray’s first lesson for UoF
MEET IRIS HOPKINS
“I have always had an interest in bridging the gap between the traditional way of pattern making and innovation and 3D seems so fitting in my efforts. As a professional in this business, our goals are to get quality product to market faster with a focus on waste management through less sampling, eco-friendly materials, and upcycling. I want to be a part of a new generation of pattern makers who understands these points while remaining true to the craft through technology and innovation. In 3D, I have the ability to utilize all of this knowledge and skillsets in one place. My keen interest in 3D has led me down a path of exploration for about a year, teaching myself Browzwear VStitcher, followed by an enrollment in a five-week extensive learning program. Through my experience, I have found that the worlds of traditional pattern making and innovation do meet and connect in 3D and it is a great skill to have.”
For more about Iris and her 10+ years in the fashion industry click this link: https://www.universityoffashion.com/instructor/iris-hopkins/ and check out her work on IG @imhswim
Iris Hopkins – first lesson in 3D for UoF
Iris Hopkins – second lesson in 3D for UoF
Our new lessons require access to Browzwear VStitcher software. Software Licenses, BW support and access to the BW community of experts are available through this link: https://go.browzwear.com/indies-application. In the “I was referred by” field, type University of Fashion.
So, tell us, how interested are you in learning 3D design?
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